Rufas Cube
fastrgv@gmail.com
November 2017

This minimal, incomplete, thin Ada binding to SDL2 version 2.0.7
was created, primarily by modifying Dan Vazquez' 2014 binding 
to SDL2-v2.0.3.

It is minimal in the sense that it just barely supports several 
OpenGL games I have written.  There is no audio, image, ttf
or mixer support.

Instead, I use a PNG reader by Stephen Sanguine, and SFML-Audio.
These interfaces are also found within my "adabindings" directory.

