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Some people react on flashing lights in a very unpleasant manner: they experience epileptic seizures. Even if you did never have such a seizure, you may still be affected by those induced seizures. Since Armagetron Advanced contains rhythmic flashing lights (the grid you race over...), there is a higher risk of induced seizures than in normal computer games. FOR YOUR OWN SAFETY, do NOT play Armagetron Advanced on a wide TV screen or in a dark room and always keep a good eye distance to your monitor. WE DO NOT FEEL RESPONSIBLE for anything that might happen to you while playing Armagetron Advanced, even if you do respect these advises (See legal stuff below).
The rules are simple: you ride a lightcycle, a kind of motorbike that can only turn 90 degrees at a time, leaves a wall behind and cannot be stopped. Avoid running into a wall while trying to make your opponent run into a wall. Just in case you do not know: this idea is best known from the Disney movie "Tron" from 1982. However, that's not the origin of the game idea: The earliest arcade game of that type was Blockade from 1976, the first known home versions SNAFU on the Intellivision from 1981 and Surround for the Atari 2600.
Acceleration is possible by driving close to player walls, be it your own wall or the wall of your enemy. Every time you make a turn, you lose a little bit of your speed, so don't be too nervous; speed is your only resource against other players!
First, you'll be confronted with the selection of your favourite language. Use CURSOR UP/DOWN to select, then ENTER/RETURN to accept. Next, there is a quick and simplified setup screen. use CURSOR UP/DOWN to navigate the entries, CURSOR LEFT/RIGHT to make changes to selection items and use standard editing controls to change your name. If you're happy with the choices, press ENTER on any of the two 'Accept' menu items. You will be tossed into a training match against a single AI opponent with reduced speed where you can learn the keybindings.
Reading this, you probably already went through those steps. You can repeat the simplified setup in the menu "System Setup"/"Misc Stuff"/"Redo First Setup" and pick different languages in "System Setup"/"Misc Stuff"/"Language Settings".
| show scores | : TAB |
| scroll message console | : page up/down |
| toggle fullscreen | : n |
| pauses/unpauses the game | : p |
| quit to the game menu | : q/ESC |
SHIFT-ESC is the "boss key" and quits Armagetron Advanced as fast as possible.
| Move up one item | cursor up |
| Move down one item | cursor down |
| Change item | cursor left/right |
| Enter Submenu/Activate item | return/enter/space |
| Leave Menu | ESC |
Press enter or space on the control you wish to change, then press
the key/mousebutton you want to assign to that control. Moving the
mouse also works.
Press delete or backspace to reset the control binds for the selected
functions.
After your first matches, you should go into the "Player Menu", set your name, your keyboard and mouse configuration. Then, get some friends together and try the multiplayer modes!
Visit the main webpage for up to date information about Armagetron Advanced and the latest stable builds. Check out the Forums for keeping in touch with current development and venting your anger that we broke your favorite feature in the current release. Check the Wiki for community maintained documentation, the pages you're reading right now only scratch the surface. Visit the SourceForge project page to get informed by email or RSS when a new release is out. Most of our current development is managed on Launchpad. Get the latest snapshot builds in various flavors from the SourceForge file release system.
The AA-DevTeam currently consists of (alphabetic username order):
+------------------+--+---------------+---------------------------------------+
| Real name | SF username | Forum name (empty if same as SF name) |
+=====================+===============+=======================================+
| Dave Fancella | davidfancella | Lucifer |
+---------------------+---------------+---------------------------------------+
| epsy | epsy | |
+---------------------+---------------+---------------------------------------+
| Fred | guru3 | Tank Program |
+---------------------+---------------+---------------------------------------+
| Jochen Darley | yarrt | joda.bot |
+---------------------+---------------+---------------------------------------+
| Luke-Jr | luke-jr | |
+---------------------+---------------+---------------------------------------+
| Daniel Harple | dlh3 | |
+---------------------+---------------+---------------------------------------+
| Mathias Plichta | wrtlprnft | |
+---------------------+---------------+---------------------------------------+
| Manuel Moos | z-man | |
+---------------------+---------------+---------------------------------------+
E-Mail addresses can be generated by taking the SF username and appending
"@users.sf.net". The forum is at https://forums3.armagetronad.net.
guru3, z-man and davidfancella are the Administrators, any spam goes to them.
Honored former members
======================
Alex E. Kelly
former Project Administrator
? ? subby
can be seen on the forums from time to time
Kurt Johnson (k_at_work, K )
Peter ? ( klaxnek, klax )
Philippe Villeneuve ( philippeqc )
fman23 : Console commands
Additional contributions from
=============================
Belenus
OpenBSD support sniplets
Ben Hines
first working Mac OS X port
Christian Reitwiessner
contributed name rendering above cycles
Edd Keefe
contributed Mac OS X icon and the title screen
Emmanuel Rollet (voodoo)
clipping and basic movement for the overhead map, camview widget
SDL2 support, touch controls
Fabrice Holbe
original Moviepack and font
hang3r
skeleton for more accurate timer on Windows
hoop
Zone rendering settings
brandesign (Jip on the forums)
Server browser name filter
GID mate filter
Tab completion for colored names
Jonathan
Headlight (needs activation) and overhead map
Meriton
Replacement for the old buggy Lag-O-Meter and new camera glancing code
clime
Tweaks to that glancing code
mygal
French translation (part)
Oscilloscope/Louven
Most default instant chats
pavelo
extension to the tab completion code
Pippijn van Steenhoven
Map rotation optimization
Rafal Cieslak
Polish translation
tang322
French translation (part)
Tomas Birraux
french accents in font
Tru
Russian translation
Vitty
Function to randomise teams (SCRAMBLE), and other titbits
Word
0.4 German translation
Vertex
/report player reporting
<|tux (ubuntu_dpg)
POSIX Thread improvements
External code merged in from
============================
ID Software
first version of the low level networking code
David McAllister
particle system API
Aladdin Enterprises
MD5 Hashsum implementation
Yan Olliver
Mathematical expression parser
Nemanja Trifunovic
UTF-8 library
External resources
==================
Bitstream
default font file
Additional thanks go out to:
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
This document was created by Manuel Moos
Last modification: 2023-01-21
| First Start | Installation | Network Play | Configuration | FAQ | Redistribution |